ROLL 4: Either roll a 2 to fight Pirouletta (skipping over the second safe), or I roll a 1 to land on the second safe, and then roll a 2 to fight Mangosteen (again, depending on how ambitious I am.) From space 7, I roll a 3 to skip Mangosteen and Mr Chimes, and from the third safe, I roll a 2 to start the fight with King Dice.īasically, out of the nine minibosses the only three spaces I don't want to land on are space 1 (The Tipsy Troop), space 5 (Hopus Pocus) and space 9 (Mr Chimes), and naturally the Start Over space. If I land on Hopus Pocus by accident, I will hit retry and start over from the beginning. If I'm feeling ambitious, I'll roll a 2, skip the safe space and fight Pip and Dot, then roll a 2 to fight Phear Lap. ROLL 2 AND 3: Roll a 1 to land on safe, then roll a 3 and fight Phear Lap. I haven't had enough practice on the Tipsy Troop to get a good attempt, so I'd rather just skip them. If I roll a 1 by mistake, I just click retry. I'm pretty good at Chips Bettigan, but I'd rather not deal with him. If I roll a two by accident, no big deal. ROLL 1: Immediately roll a three and fight Mr Wheezy. I finally beat King Dice recently, after 20+ attempts I finally fought all nine bosses at least once, and I figured out the ones I'm really good at.